Ground to stand on
Release 0.5, September 29, 2026
Destruction got somewhere to land, with generated ground that buildings stand on and blasts can dig into.
Done when
Buildings stand on generated terrain with a graded site pad, and a blast can carve a crater that loose pieces fall into.
Destruction needs somewhere to land. The ground is generated from a seed, is made of several materials, and changes when something hits it.
5 issues closed · 5 commits in the release